Riddle: when is a core set not a core set? When an entire color is nearly unplayable! It’s hard to recall if blue in AFR is *as bad* as green was in Battle for Zendikar, but it was very very bad. Fresh on the heels of 1.5 guilds missing in a “guild set”, it sort of sucked having back to back gaps in Limited.
Trophies
17lands was going a little haywire as I switched around between phone and computer. I did end up with 8 trophy decks, which is pretty good. Of the ones I captured screenshots, once again red is overrepresented. Given how it was such a solid color in the format, I don’t feel too badly about that.
The last deck, the GB splashing Drizzt was one of the most fun decks to pilot. It was a bit of a mess, but had a great ‘stalling’ game plan along with some ramp courtesy of the Clever Conjurers.
Most Drafted
Commons
A little shocked to see Steadfast Paladin on the list as it’s “too good” to usually be drafted that frequently. But once again, Boros is here to visit and smash faces.
Uncommon
During coaching sessions, Ethan would always make fun of me for Bag of Holding, calling it “My pet card” Looks like the data supports him on that one! It is a sub 50% win-rate when main-decked card, which… is a shame. However Lurking Roper (55% WR) was super fun in the set and could be a great ‘pocket of synergy’ with any incidental lifegain or untappers. And Battle Cry Goblin was just a great mythic uncommon (58% WR), shocked I got so many.
personal lessons
A return to core set is usually a return to the basics of creature-based magic cards. My favorite lesson was the ‘sticking to one’s bombs‘ as well as doing my homework and rating cards so I know when I have a bomb to stick to. This is good homework I should carry with me.
Yeah, and playing Magic on mobile is pretty sweet. I got a new phone, one edging into “tablet” territory. But it fits Arena pretty nicely and I’ll admit to copping a number of games during little windows here and there.
overall record: 57%
A little hard to tell due to odd bookkeeping and switching between Bo3 and Bo1. But it felt solid.
Summary
I agree with most of the commetariat that this set was a bit of a dud. The Dungeon mechanic was too heavily tilted towards just the ONE dungeon (Phandelver) and blue was almost a nonentity at the draft table. However, this was the set I’ve drafted most in quite some time due to installing Arena on my phone and just making the leap to Best of 1. In turns out you can fit in a lot of Magic in 5-10 minute snacks throughout the day! Even the empty calories of AFR are still delicious! Hoping for more and better from Return to Return to Innistrad.














































