Pockets of Synergy

Had a very messy draft where I did the opposite of “try to lock in one color to maximize flexibility in subsequent packs” and had a bit of an Abzan stew. Got passed Toren in pack 2 and then forced GW despite a hilariously open UW spirits deck being opened at the table.

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Personal HoF: Mono-servos

The “on this day _ years ago” does more than make you feel real old, occasionally it coughs up a deck that time had left behind! Kaladesh, a more innocent time before widespread Arena, pandemics, and such. Also contained the one and only time that I’ve ever drafted a mono-colored deck in a full pod.

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Homework: Crimson Vow Ratings

Time to dig into my homework before I get to hear “all the answers” from LR and Lords of Limited. Again, I’m impressed by how hard this is

First, here are my ratings for VOW: Benalish Dad Style. Again, I’m using my somewhat simplified tier system. I find shading the fine distinctions between a B+ and a B aren’t useful and too difficult for me to remember. So I put together a blunter tool that helps me navigate drafts.

  • (A) Game-Changers. These are the bombs, the ones that can catch you up from behind, super powerful/efficient and/or source of repeated advantage. Preferably at least two of these.
  • (B) Reasons. Aka “power”, they have one of the powerful sources mentioned above. They are a reason to play the color and you’re excited to draft them and play them.
  • (B-) Draft-Changers. These are the build-arounds where, if properly supported, they could be very powerful. But you can’t just jam them into any deck like the Reasons
  • (C+) Signals. The best commons. Usually removal or efficient low-cost creatures, since any deck in those colors eagerly drafts those cards. Hence if you see them pick 5-8, it constitutes a signal that the lane might be open.
  • (C-) Variable Playable. These are cards that are playable, but usually fit different archetypes a little better or worse.
  • (D+) Filler. While not embarrassing to play they’re not great. Maybe off-plan, inefficient, or in a weak archetype that you’d prefer to avoid.
  • (F) Avoid. Maybe not stone-unplayable, but if these cards are never sleeved, you’re better off 99/100.
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Format Review: Midnight Hunt

I still don’t fully understand why this set was so brief in time. Apparently it was so big they decided to split it in two pieces?

Trophies

Nine trophies! This tops my personal best of 8 (tied with AFR and Zendikar Rising) so that’s nice. Looks like a pretty fair reflection of the format, with blue and black both showing up 5 times, red 4, white 3 and green 1. Zero splashes and the winning decks were tight, focused decks. Plus, I got to add to my all-time Hall of Fame with The Sifter Horde.

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Personal HoF: Unblinking Owls

Eldraine, what a set! Definitely on my personal favorites, it really had it all for me. Fantastic draft experience with build-around rares & uncommons, intriguing deckbuilding managing Adamant, and really interesting gameplay with Adventure… top it off with great flavor and art and it’s one of my all-timers. I also put together what may not have been my BEST deck ever… it was certainly my favorite. Owls.

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Personal HoF: the Merfolk Machine Gun

Many years ago, 2018 to be precise, I had a newborn and a clumsy online Magic account called MTGO. Or “Modo” for even more esoteric reasons. However, any drugs are good drugs and Chris came over so we could draft as the Benalish Daddies. And we drafted one of the most memorable draft experiences I’ve ever had.

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Personal HoF: The Sifter Horde

Sometimes… it just all comes together. That perfect mix of good luck, finding a lane, and hilariously unlikely cards being opened in a draft pod. I’ve had a couple of these, a Merfolk Machine gun in Ixalan, triple Arcanist Owl in Eldraine…[announcer voice] and yesterday was another such day for the Benalish Dad.

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