What’s the Play: All Bad Choices

Sometimes you face a bunch of bad choices. Had a fun deck with five Body Droppers and only 15 lands. Good times! But sometimes you end up cornered.

I have drawn my sacrifice fodder but not my sacrifice eaters. Oppo took the play, pulled, and ate a discard but has a board with 5 power to my 2. Here are the lines as I saw it:

  • Attack with open mana and use Quick-Draw Dagger if they block.
  • Blitz out the Plasma Jockey and attack with the team.
  • Pass the turn with open mana to try and block the attack.

What’s the play?

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Decision Points Pt 2

Another pretty good one. It’s hard going deep into the tank and then, after fifteen+ seconds of grinding, remembering to capture the screenshot.

This was a pretty decent, aggressive BW brokers deck. And I have some interesting options! Some context: I attacked with both Lackeys last turn and they didn’t block (rightfully sniffing out the combat trick). The race isn’t going great in my favor.

  • Drive out of town a blocker and swing
  • Attack holding up Metamorphosis
  • Hold for Ransom… something.

And which do I target with which? What’s the play?!

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Decision Forks: Ep. 1

I’ve fallen again into the pit of “Blog about magic… or just play more magic.” It’s a literal Sophie’s Choice over here! The new set, Streets of New Capenna, has definitely felt rough. I always feel like my drafting skills are better than my playing skills and that leak has really revealed itself because it’s so fast and there’s so few edges to glean in draft. As such, I’m going to try and review moments of the game where I go into the tank and then see how it turns out.

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