Lost Caverns of Ixalan, Best Commons

The good news is that we are still alive with the same number of children. The bad news remains the same: the precipitous decline in free time results in a pretty hard choice between occasionally playing a game of magic versus writing about Magic. I’ve been reduced to Bo1 on the Arena phone client, THAT’S how desperate I’ve become.

But after the somewhat disappointing Wilds of Eldraine (mostly due to high expectations of how much I loved OG Eldraine) it’s time to dust off the old card evaluation skills. Since I love drafting “The Hard Way”, picking out the best commons can be a big help in finding the open lane. Usually these are efficient removal and solid 2-3 mana cost creatures. Recently though, Wizards has been doing a good job of seeding ‘glue cards’ that might not look that powerful, but every deck desires. Let’s see what we can find.

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Projected Best Commons in New Capenna

A little busy there for a bit… but also a little too busy playing Magic to talk about Magic. Not the worst problem to have but it is a little ironic sitting there thinking of fun posts to make… then just hitting “Join Draft” instead.

But I come not to bury Caesar. There are new magic cards to stare at and figure out what will be good. Often this gets immediately trumped by… actually… playing with the cards. Regardless, it’s still a good exercise to familiarize with the cards.

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