Match Recap with Dads

Welcome to part II of the unknown length part series on the Nettling Dad’s mono white draftravaganza. For the draft and deckbuild part see part I here.


Match Summary

This run started good 2-0. But then went off the rails for a 2-3 finish. I will not bury the lead, in game 3 my mana wasn’t perfect and I let it get to me and that propagated through the remaining games. So what do you do about it? You pick one game and call in the Benalish Dad for coaching.

Coaching Summary

A good discord chat thread and then a live screen share session and we had a solid breakdown and discussion of game 4, (details here). From that we identified a few key coaching points for me to focus on. They are:

  1. mental fortitude – know what tilts you and step away if you can
  2. prove it – if you read that they have a combat trick it is usually wise to make them prove it
  3. plan – have a plan, update your plan, don’t get stuck in an outdated plan

There are couple other context points to hit.

  1. I have been on hiatus from magic for 7 years, AFR was my first set back but as LSV points out in LR #614, ~”you cannot play matches in MID like you did in AFR, this ain’t a core set”. I am definitely digging out of a hole there. e.g., coaching point number 2 is something I worked on a decade ago and it is back with a vengeance.
  2. Once AFR draft got boring I started grinding mono white weenie in standard 2022, once I learned the format I was winning a ton on autopilot and I think it actually caused me to lose my limited edge.

Coaching Details

The Benalish Dad provided a few step marks in my replays for us to focus on. I tried to remember where my mind was at in that moment and then compare to what I could see looking back at the replay later. In particular we identified that I was not seeing all of my options and that my lack of mental toughness (on tilt) was the root cause.

In both of these scenarios it is my turn. What’s the play? (post in the comments)

Conclusion

I now have some coaching points to work on. My plan is to isolate and focus on one point at a time until I level up then move on to the next. And then once I am better at these I will still lose games and we will still be able to recap and coach!

Building with the Dads

I started a draft and it was bonkers. And then I was joined by the Benalish Dad and Matt_Daemon for deckbuilding. Part II will be the match recap. Let’s go!


The Draft

link to draft recap: https://www.17lands.com/draft/6a4c9538b1c64ca7bc8be0696dfa1317

The Build

This draft was very heavy on payables, here are the late cuts.

My interest in Sungold Barrage comes from wanting a way to clear out a big blocker. In the end we decided to go with pump spells.

My interest in Lunarch Veteran came from listening to Lords of Limited (link) and their discussion about the card. I still think I should have found a way to fit them in but is 5 one drops really the way to go? Is it really better than Chaplain of Alms?

Follow up on these points in the match recap post.

Final Decklist

Come back for part 2 to see how it went!

editor’s note

That deck is pure fire! I might have put the lunarch veteran back in and cut an Odric’s Outrider (which is a fine card, but grinder than this deck)

Nerd Parenting, Vol XXIV

On the way to daycare today, the FF6 song “Searching for Friends” came on. Since I like telling Lil Chandra the snippets of plot from the orchestrated video game music, I told her that this is all about a brave young woman named Celes travelling across the world trying to find her friends after a disaster. As we pulled into daycare she asked, “Did Celes find her friends?” And–choking up a little–I managed to get out, “Yes… yes she did!” /nerdparenting /takethatKefka

See the source image

Blaggro

Let’s talk about black aggro aka blaggro. I had fun playing with a couple pieces in a recent draft. I got a trophy, but, it’s real early in the format, so get your grains of salt ready. Anyway, let’s go

Check out this 2-drop. It was bonkers for me. TBF, I think the value will drop as people learn the format. But for now, this bad boy grows big.

And having shown a opener lets look at a finisher that is better than you think on first glance.

In case you missed it the second part says “whenever a creature dies”. Which means ….

Is spicy.

To see what I’m talking about check out the final game of this draft, but ignore the first few turns where my mind was off somewhere else: https://www.17lands.com/draft/713df7f4e51d4ddfb6e0f2a65bdaea90

Also please ignore the part of that one game where I forgot instants exists, that was a rough moment for me.

Welcome to Innistrad

Alert! Alert! Alert! Contortionist Troupe is the real deal!

Seriously, XG get X counters is usually good and this team is a house. Only gets better in multiples. Buy Buy Buy!

Editor’s Note

Also note the pretty clever pun on contortionist, since it can “contort” itself into whatever power you need to turn on Coven! Brilliant design.

Homework: Card Ratings

For the first time… (checks notes) ever, I tried to do card ratings without listening to several hours of LR/LoL. As mentioned during my rolling ratings, I have a newfound respect for how hard this is. It’s hard! Making sure you read every word on cards is hard! Thinking of the best (and worst) cases is hard! It was fun, but now I’m eager to delve into the podcasts and see how I did.

First, here are my ratings: Benalish Dad’s Card Ratings. Again, I’m using my somewhat simplified tier system

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In-flight Infrastructure

It was that time again to make the pilgrimage to Grandma’s on the east coast. Lovely trip–obviously any break in routine during a pandemic is nice–with an unlimited supply of chocolate cupcakes. Thanks Grandma! But there is the small wrinkle of keeping a four-year old occupied during the trip (and not fussing about the mask, or bored, or whatever).

First and foremost, screentime! We are pretty minimal screentime household. Which means that when you need (e.g. 6-hour plane flight) Chandra can do 5 straight hours of Octonauts with a grin. You save it for when you need it.

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Rolling Ratings: 9-8-21

Six hours on an airplane is a pretty decent excuse I suppose. Was there also six straight hours of Octonauts for Lil Chandra? You know it!

Stuffed bear

First, that is one hell of a name and flavor win for Gothic Land. But is it any good? The activation cost is pretty burdensome if you’re paying it every turn to attack. However, if you get to sit back on defense and hold off a horde of smaller creatures with the threat of activation, THAT sounds appealing. I think this could end up being a common that defines aggressive decks, since they’re going to need an answer to a controlling deck that drops this early and passes the turn.

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