Draft Report: 7-7-19

Draft

Well pretty easy P1p1, snagging the Cavalier of Gales over Murder. With a card that powerful, I do lean blue in the next few picks, taking Winged Words over Flame Sweet, Temple over Chandra’s Outrage. P1p5 of Chandra’s Outrage vs. Bloodthirsty Aerialist was a toughy, and the blue does start drying up. I move into green, reap some blue in pack 2, and put together a decent-enough deck.
Draft Log

Deck

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The Essay, Post

During Lil’ Chandra earliest (and pre-earliest) days, I tried to keep a semi-regular journal of what was helpful and what was not helpful. What resources did we keep going back to and which baby classes had me pleading with the Benalish Momma to cut class at lunch. What’s funny about it is that the sleep deprivation is so real, I have almost no memory of any of this. However I have reason to trust the author knew what he was talking about at the time. –May 2019

So you’re having a baby! Congratulations! We’ll start off with the first rule: YMMV. You’re Mileage May Vary. Much like wedding planning (and anything else that is both expensive and emotionally fraught) the only rule is to figure out what works best for you as a couple. Plus, there is a major “N of 1” problem with all parenting advice: just because it worked for Lil’ Chandra does not guarantee that it will work for you. I tried to keep everything here at a higher level, more of a framework for the struggles we faced and how we made decisions. This is a sketch of what worked out for our family. This has into two parts, the pre-birth prep and the whole “omg baby” part.

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Pre-Release Report 7-6-19

Off at the Gamma Ray, and while I couldn’t squeeze in the official Kizuki ramen, I was able to meet with original co-host Pete for some coffee and we could crack some packs old-school. I opened some white power with no backup, and ended up in a UG no-Elementals control-ish thing.

Decidedly average. Some removal, some power, some filler. Felt very typical of a sealed deck: running some counterspells, some high-cost cards without the ramp. Games were not fast, so you definitely have time. Finished 2-1 in the finals, once again losing to Rob, who is rapidly becoming my white whale.

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M20 Cheat Sheet

Removal

Removal, the speed/power/flexibility, generally defines a set. There are lots of different iterations (more instant-speed lends itself to defensive, card-advantage decks etc.) but it’s always the first thing to look at. Let’s take a look at what M20 brings us.

So a lot of the greatest hits, not too surprises for a Core set. Enchantment-based removal for white & blue, a good punch card for green, a variety of speed/size/reliability for red and black. 10 common and 3 uncommon. This is much closer to Ravnica Allegiance (10 & 3) than War of the Spark (10 & 12).

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Genius or Grifter?

Came across a kind of interesting G or G moment in my final round of a Modern Horizons sealed. I was playing a pretty complicated deck and was definitely running low on time. Low as in “starting game three with under five minutes to play, facing a hopeless-seeming board stall at 1 minute to go.

Just a lot of choices!

I go to make a lethal attack with literally 6 seconds left on my clock. And no response from my opponent (who still has over 4 minutes remaining)… their clock just keeps ticking.

It takes me a moment, but I figure out what they are doing. They’re sitting there and going to use their Sliver trigger at a random time to see if I AFK’d or alt-tabbed. I have 6 seconds to respond. I can’t F6 through, because I still have to approve of ‘Declare Blockers”. Unwilling to be angle-shot, I sat there for three minutes, snapped off a pass on the first sliver, waiting another minute, and snapped off the second. From there, the Aven got through.

So, genius or grifter? What I don’t like about it is that they weren’t playing the board state, they were playing the clock. And not in a “time expired, go to turns” sort of way. They were dead at the end of my turn, no way out. I asked LSV and he agreed that it was grifter-y. Case closed!

Grand Prix Report! 6-22-19

So I attended my first ever Grand Prix (or “Magicfest” or whatever the hell they’re trying to call it). It came at a price, since the in-laws were also in town. But the Momma Raptor was encouraging (even if she did burst out in peals of laughter when I talked about my chances of making day 2. It could happen!) and off I went.

Co-Benalish Daddy Chris repeated his key tips for me. Bring a water bottle and bring lots of snacks. Large breakfast, 50% cut in caffeine. If you can take a break to get outside and recharge do it. Or do something not magic related. Got it!

Having never done this before, first was the hour of pool confirmation and paperwork. Seated randomly, the person across from your verifies and records your pool. Then you get it handed back. And you have THIRTY MINUTES to build your pool. I’ve enjoyed Modern Horizons more than most sealed pools because it’s complicated in the right ways. The rares, while powerful, aren’t necessarily game-breaking. So you have to find these little pockets of synergy to make your deck more powerful than the sum of its parts. It’s fun, it’s challenging, and it’s real hard to do in thirty minutes. For example, here is what I came up with.

Plan A

Not bad right? Always nice having Serra around to bail you out, but some big chunkers and some card advantage. But you can tell the total lack of synergy. There’s not really a combo in the entire set. Some cards even work against each other (the aggressive of Knight of Old Benalia vs. the controlling card advantage of Pondering Mage).

Drew, champion who qualified for Day 2, swung by while I was slamming some lunch. In the span of four minutes built a much MUCH better deck.

Plan B… which should have been A

Drew leaned into the red splash. I initially avoided it because I was so worried about my sketchy manabase (lots of UU or WW) that I didn’t think I could handle it. But he rightfully pointed out a few things. First, with the dual-land, the dino-Manalish, and a Talisman, I could splash without hurting myself. Second, and more damning, is that my deck wasn’t really powerful enough to survive without a splash. I didn’t have the killer 2-color, on-theme deck. So if you don’t have that, you need to maximize the upside at the risk of sketchy mana. Cut the lame blue Sliver, the Faerie Seers (who need Ninjitsu to really shine), and aggressive cards and put in the red removal, the Efreet and fixing-enablers. If you’re going to control, control! And, the big lesson here for me, if you have a lot of card draw/selection, then don’t be afraid to splash.

The Matches

A few words on the “actual playing of magic”. First, it wasn’t actually all that intense. I had to make sure that I was diligent, but several times there was some mildly loose play (like tapping lands, then choosing different lands before the spell was cast) that sailed through. Mind you, I had one horrific cheating moment when I tried to cast a Sorcery as an Instant. In my defense, it totally FEELS like an Instant, amirite?

Doesn’t it?

A judge was lurking right behind me, almost as if he knew I was going to botch it. So I got a warning, as I rightfully deserved.

A bigger strategic blunder I committed was not going for the throat as running out of time. There’s only 50 minutes per round, and my deck was pretty grindy with good defenses and not a lot of great offense. I ended up drawing two of my matches, which is basically the same as losing those matches. In one case I played defensively (trading fliers) instead of going aggressively and racing the oppo.

Aside from the playing of Magic cards, it was super fun just wandering around. Artists’ Alley was well represented, especially by the classics. Brian Snoddy! Drew Tucker! Liz Danforth! Mark Poole signed my Farmstead (always a favorite of mine, even if WWWWW for gaining 1 life isn’t exactly a mover & shaker).

Sealed Report 6-17-19

Back from vacation (insofar as travelling with a 2-year old Baby Raptor qualifies as a vacation) so it’s time to cram in some studying before my first ever Magicfest (nee Grand Prix, which is still a far superior name). It’s Modern Horizons, which looks to be complicated, fun, and nearly $7 a pack. Wow. I know I have more money than free time, but that’s still an impressive chunk out of the wallet for a practice pool. Let’s see what we get.

Pool

The Full Pool
Uncommons and rares

This is surprisingly overwhelming to look at! A couple things jump out at me. First, I have almost no removal. This is a removal light set, but one Mob seems bad. Blue looks deepest, despite not having a single Man O War. I hem and haw, and ask for a lot of help from the Super Drafting Fun Time Pals and the Lords of Limited discord. They talk me into a UG splash-heavy deck. And the mana base is… a thing alright.

Deck

The mana is shaky: 7 forests and islands with an Astrolabe to help splash. All six snow-covered lands are in, and the card advantage from Fact or Fiction and other sources. There’s a lot of value in here (running four of my rares: Stepmom, Genesis, Mist-Syndicate Naga, and Bazaar Trademage) so it’s a survival and dig to the power sort of gameplay.

Match Summary

Round 1: I choose to draw first against… slivers. Whoops! I keep a two-land hand and… don’t draw a land in first three turns. I land a Trademage to… not find land. Oppo curves out perfectly with Slivers, which ends it pretty swiftly. I get my revenge with a brutal Stepmom + Mist-Syndicate Naga which overhwlmes in a real hurry. In game 3 I start grinding out some serious advantage. I get got by Wing Shards but the card advantage is overwhelming.

Round 2: facing 5 color great stuff. They get a Soulherder + Ponder Mage combo going, which is pretty oppressive. Oppo pulls a second Blizzard Strix to dodge a much-needed piece of removal, and I think I’m pretty much sunk. Then he pulls an Urza and Rotwidow Pack to really drive home the point. Game 2, oppo gets WUBRG again and I’m getting beat in the air with a Chillerpillar and no answer.

Okay, I’m just going to mash “Publish” now since fitting in additional rounds might take me months. 1-1! Sure!

Draft Report: 5-25-19

Draft

The big question here is whether or not I should have committed harder to red earlier. Red was not super open in pack 1, some minor nibbles in pack 2 but then WHAT-THE?! in pack 3. Angrath P3p4 and then three Burning Prophets in a row starting at pick 8! I genuinely do not know how that happens. Looking back it didn’t really cost me, except a passed Raging Kronch. And the panicked P3p1 Huatli’s Raptor. Okay there were some lost opportunities in the third pack, but I just don’t see how I could have foreseen green versus red as my secondary color. Stupid Pollenbright Druids!

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Deck

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Draft Report: 5-22-19

Draft

Another ugly draft, though so far there seems to be an inverse relationship between how I feel about my draft and how well it performed. A couple early planeswalkers into splashing as I see zero guiding commons. Looking back, I think I should have picked up the Huatli in P3p5 as it’s a higher variance card that could make some of my big butts work better? Not a great draft.

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