Rolling Ratings: 9-5-21

Appears to be a brief respite on Sunday, with only a few spoilers dropping. That said, it could just be that the mythicspoiler.com admins are enjoying the long weekend. We can catch up on some skipped ones too.

rating system

  • Game-Changers (aka bombs, As)
  • Power (aka Bs)
  • Draft-Changers (aka Build-arounds)
  • Signals (top commons)
  • Variable Playables (playable cards that have a home)
  • Filler (borderline playables that don’t have a home)
  • Avoid (Fs & D-. Or just too narrow to plausibly make work)

Ghoulcaller’s harvest

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Rolling Ratings, Ep. 1

Trying something new in the spoiler season, especially with being completely tired of Adventures in the Forgotten Realms. Using my hand-crafted rating system, I’m going to try and pick some–perhaps even most–of the spoilers and try to rate them as they drop. Obviously there will be a ton of context missing. Actually, pretty much *all* of the context will be missing. But it will still be a good exercise for me to do some card evaluation.

A quick primer on the Benalish Dad’s, no-it-really-IS-different-from-LR’s-grades, rating system

  • Game-shifters (Bombs). They are (pick two to three) efficient, powerful, sustainable advantage, and/or catch you up when behind.
  • Power (Reasons) These powerful cards usually only fulfill one of the ‘bomb’ criteria. They tilt the battlefield rather than remake it like a true bomb.
  • Draft-shifters (build-arounds). When placed with proper support, these can be as powerful as bombs/power cards. Build-a-bomb!
  • Signals (best commons). A common that fits in any deck of that color (most frequently reliable removal or a very solid 2/3-drop) can be one of the best signals.
  • Variable Playable. These are good cards that generally have a home in a few of the color’s archetypes, but not all of them.
  • Filler. Signals’ lamer cousin. Generally these are cards that are totally playable, but don’t really have a good home
  • Avoid. The weird rares, the off-rate creatures. Generally speaking, if you never put one of these cards in the 40 you’ll be better off.

What does smooth, clean efficient removal look like? This! Clearly a powerful card, this draws the line on the difference between “power” and “bomb”. This is not a bomb. It answers a threat, probably with a hefty mana advantage. But it doesn’t fulfill the “multiple” categories of a true bomb, of which the most important are “repeatable advantage” and “turns around a losing situation”

power

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