Dear reader, what is about to transpire is an important lesson–a parable if you will–about not mashing the draft button when you’re feeling 50/50 on energy level, enthusiasm, what-have-you. You will basically doom yourself. DOOOOOOOOM.

Draft log

This draft was… awful. Just hard to read. At first it seemed like white might be open with the Apparition and Jerboa but then that dried up so I took some middling red cards. I literally had 5 colors through my first 7 picks. Not great. But I eventually eased into a red/black deck… of sorts.

interesting pick

This was a messy pick in a very messy draft. I’m still awkwardly straddling Mardu; a little more committed to black with picking up a Bloodchief’s Thirst so I have *some* removal. I have a choice between the RB mace, the wizard’s amulet (which is ridiculously good) or a derpy red three drop. I take the red 3-drop. The mace might wheel (though it didn’t) and I just didn’t like taking the amulet with absolutely no blue support. Bizarrely, the UR gold wizard DID wheel, so who the hell knows what is going on here.

deck

game plan

RB party deck, but lacking either the Stonebeast or other great payouts. 5 rogues, 3 wizards, 6 warriors, 1 cleric, and 1 N/A. The party payoffs are the Bug-Catchers (x3), Mace, Sparkmage, and Colossus (x2). The 23rd card is definitely the Relic Axe, just edging out the 4/3 vampire warrior.

round 1

Facing RW warriors. this is an easy keep on the draw. I plan to play the Blackbloom as a swamp unless I draw a swamp. Which I do! I then push my luck, draw enough lands to cast the Colossus on turn 4 which led to a straightforward victory. I did make a mistake where I double-blocked and needlessly dropped my party count to 1, which was foolish and prevented me from closing out the game earlier.

round 2

Easy keep with a perfect party curve-out. But ran into a nuts clerics deck (two clerics of life bond, Attended Healer etc.) I put up a valiant fight, but it was clear who was piloting the better deck.

round 3

This was game 2 against a RG landfall deck. They misplayed pretty badly (imo) by using the 1-drop who returns lands and attacking aggressively with it. Actually kind of fun was going to game 3 where I milled them out with the Shadow Stinger/Sneaking Guide combo.

2-1

One thought on “Post-Game: 10-24-20 (pt 2)

  1. re “when you’re feeling 50/50 on energy level,”

    ok people buckle up. is there a word limit on these replies?

    this is like 10000000% the thing. Like when I play dnd if my energy is low my creativity is low and my mood is down and like, gggguugggg. It reminds me of having to go to sports ball practice. Like there it is on the calendar 6:30-8:30 every T/R come rain or shine. And that was before kids.

    Now it’s like, well I have the window, I need to maximize that window. (Did i mention I must maximize everything, my website is called minmaxfun.com after all). So I gotsta play, I mean what am I going to do, mount a paper shredder on a peg board wall to make shredding the infinity junk mails with my mortgage information marginally easier?

    I’m just saying, and then after you get 2-1 …. wait 2-1, srsly? What are you complaining about , I was going to write the final paragraph about how your spiral down b/c of the 0-3. 2-1!!! when gassed. GTFO.

    I just listened to a podcast about this btw, malcom gladwell revisionist history “Malcolm Gladwell’s 12 rules for life” he interviews a poker player who talks about training while sleep deprived. Which is basically like sneaking away to play a draft with a toddler.

    tl;dr – good on you for 2-1 while drained. you have trained well

    Like

Leave a comment